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14 lines
741 B
Markdown
14 lines
741 B
Markdown
# How Scripts Locate the Unreal Install
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If you're using an installed version of Unreal, the script reads your project file
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and automatically finds the location of the tools.
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If you're using a source version of UE, or have installed in a non-standard location,
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you can define the following environment variables instead:
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* **UEROOT** : Set the root directory of installed versions of Unreal (instead of the default e.g. C:\Program Files\Epic Games). The script will find the correct version in subfolders e.g. UE_4.27, UE_5.0
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* **UEINSTALL**: Explicitly set the location of the Unreal build you want to use.
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The script will just use this directly and assume that the folder it points to on disk contains e.g. Engine/Build/BatchFiles
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