Clarify wording of UEINSTALL meaning

This commit is contained in:
Steve Streeting 2023-09-28 14:12:28 +01:00
parent 41d999fef8
commit f8f519d48f

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@ -8,6 +8,6 @@ you can define the following environment variables instead:
* **UEROOT** : Set the root directory of installed versions of Unreal (instead of the default e.g. C:\Program Files\Epic Games). The script will find the correct version in subfolders e.g. UE_4.27, UE_5.0
* **UEINSTALL**: Explicitly set the location of the Unreal build you want to use.
The script will just use this directly and assume it contains e.g. Engine/Build/BatchFiles
The script will just use this directly and assume that the folder it points to on disk contains e.g. Engine/Build/BatchFiles