Steve Streeting
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a350802221
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Unnecessary include
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2023-11-03 16:47:36 +00:00 |
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Steve Streeting
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c7886c555c
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Add Halton Sequence based balanced random distribution
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2023-11-03 16:35:13 +00:00 |
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Steve Streeting
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f7c6bc20dc
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Adding new 2D visual logging shapes
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2023-10-26 14:40:44 +01:00 |
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Steve Streeting
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b9f9657cc0
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Update ReadMe.md
Specify the need to have `using System.IO;` in Build.cs
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2023-10-17 17:29:00 +01:00 |
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Steve Streeting
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8c5f165416
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Add vis and datatable to docs
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2023-10-06 16:18:49 +01:00 |
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Steve Streeting
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19363c00f7
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Added SteveFixedDataTableRowHandle
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2023-10-06 16:15:32 +01:00 |
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Steve Streeting
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91e428a7d6
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Downgrade the warning about using the game viewport client
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2023-10-06 15:10:23 +01:00 |
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Steve Streeting
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dbea147110
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Fix deprecation warnings
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2023-08-21 18:12:58 +01:00 |
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Steve Streeting
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3e002d0259
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Fix 5.1 support
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2023-08-21 18:03:24 +01:00 |
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Steve Streeting
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8c09aa09e4
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Fix Shipping builds, should not be including Settings module and should only register settings in editor
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2023-06-12 16:11:20 +01:00 |
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Steve Streeting
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8aa8dc198e
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Fix for UE 5.2 include order
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2023-06-09 16:15:56 +01:00 |
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Steve Streeting
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131643e47f
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Fix duplicated pauses for multiple sentence terminators like ...
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2023-05-12 16:51:46 +01:00 |
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Steve Streeting
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47adb4e976
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Avoid pausing on terminators if there isn't whitespace after
This is mostly to handle cases of mentioning file extensions etc in dialogue, e.g. you don't want a pause in the middle of ".txt"
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2023-05-12 16:29:23 +01:00 |
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Steve Streeting
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737f289460
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Make sentence / clause terminators configurable
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2023-05-12 16:13:57 +01:00 |
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Steve Streeting
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d6fc3c95fa
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Fix intermittent "Failed to load Outer" error #9
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2023-05-11 11:41:10 +01:00 |
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Steve Streeting
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fe126f95a3
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Fix packaging error, should be referencing Settings module
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2023-05-02 11:52:03 +01:00 |
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Steve Streeting
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d102c5de67
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Merge branch 'line-splitting'
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2023-04-20 16:38:11 +01:00 |
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Steve Streeting
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92f49949b6
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Fixed not counting embedded \n chars in CalculateMaxLength
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2023-04-20 16:30:19 +01:00 |
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Steve Streeting
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ff35eefc88
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Improved documentation
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2023-04-20 16:06:18 +01:00 |
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Steve Streeting
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e3da91dc7b
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Safety check, in case this method is used out of context
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2023-04-20 16:05:03 +01:00 |
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lumpn
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59e0e5414f
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Disabled line splitting by default
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2023-04-20 22:42:27 +08:00 |
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lumpn
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a0810d0781
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Fixed formatting
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2023-04-20 15:09:46 +08:00 |
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Jonas Bötel
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e4ec937f1c
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Merge branch 'master' into line-splitting
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2023-04-20 15:03:55 +08:00 |
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lumpn
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40398ef851
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Promoted MaxNumberOfLines to a property
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2023-04-20 13:56:01 +08:00 |
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lumpn
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c20d1113c1
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Implemented fallback to lesser terminators for line splitting
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2023-04-20 13:43:17 +08:00 |
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lumpn
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4805f49ccb
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Extracted functions
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2023-04-20 13:15:09 +08:00 |
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Steve Streeting
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7a5bb9d581
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Fix brief display of full line before first letter callback
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2023-04-11 13:08:56 +01:00 |
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Steve Streeting
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616daac1a6
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Remove unnecessary (and unsafe) set
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2023-04-11 13:08:28 +01:00 |
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Steve Streeting
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0c92bcbaa8
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Fix typewriter text size calculation being wrong just after first construction
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2023-04-11 12:24:44 +01:00 |
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lumpn
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e41fbbeb89
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Added TODOs
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2023-04-10 19:13:31 +08:00 |
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lumpn
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7aac7d9d75
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Implemented line chopping
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2023-04-10 18:56:20 +08:00 |
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lumpn
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f0bd405cb2
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Implemented line part playing
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2023-04-10 18:20:51 +08:00 |
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lumpn
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e4af81cd35
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Added TODO
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2023-04-10 16:28:26 +08:00 |
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lumpn
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3175f5cbd4
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Breaking overly long text in typewriter
WIP
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2023-04-10 16:15:03 +08:00 |
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Steve Streeting
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35f8bdf35e
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Fix possible infinite recursion between UpdateImage() and SetVisibility()
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2023-03-27 16:50:09 +01:00 |
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Steve Streeting
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e2f0f47580
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Add EnhancedInput to plugin dependencies
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2023-03-08 14:50:49 +00:00 |
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Steve Streeting
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33edd237c1
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Update docs re NotifyEnhancedInputMappingsChanged, & expose to BP
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2023-03-08 14:14:36 +00:00 |
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Steve Streeting
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46e1a18187
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Merge branch 'enhanced-input'
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2023-03-08 14:08:50 +00:00 |
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Steve Streeting
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9c921ce5db
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Updated test UI
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2023-03-08 14:08:18 +00:00 |
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Steve Streeting
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e9fd6cb254
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Rich text input decorator can now reference enhanced input actions
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2023-03-07 18:11:48 +00:00 |
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Steve Streeting
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0aea6933dc
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Workaround for the problem that EnhancedInput does not tell you when contexts / mappings change
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2023-03-07 16:34:39 +00:00 |
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Steve Streeting
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9e4b77d518
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Initial support for Enhanced Input in InputImage
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2023-03-07 15:38:11 +00:00 |
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Steve Streeting
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a2d3972eb3
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Fix checkbox being tinted pink because of FSlateColor no longer defaulting to white
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2023-03-07 13:00:14 +00:00 |
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Steve Streeting
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1b52815584
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Fix UE5.1 crash: ditch FMemStack in DebugRenderSceneProxy
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2023-02-16 17:52:05 +00:00 |
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Steve Streeting
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d859d99af4
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Better current run name implementation
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2023-01-09 16:14:41 +00:00 |
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Steve Streeting
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f7065721e0
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Add details of the letter that was added to the event
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2023-01-09 16:07:06 +00:00 |
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Steve Streeting
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79e694fb40
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Missing BlueprintAssignable
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2023-01-09 13:11:26 +00:00 |
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Steve Streeting
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9aad397561
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Add event for when the run name changes
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2023-01-09 13:10:48 +00:00 |
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Steve Streeting
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068810dc61
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Add access to run name and delegate for letter added
Also tidy up some duplicated code
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2023-01-09 13:06:04 +00:00 |
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Steve Streeting
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cb8a830d54
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5.0 compat
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2023-01-09 12:45:18 +00:00 |
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