Update ReadMe.md

Specify the need to have `using System.IO;` in Build.cs
This commit is contained in:
Steve Streeting 2023-10-17 17:29:00 +01:00 committed by GitHub
parent 8c5f165416
commit b9f9657cc0
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -40,6 +40,10 @@ Alternatively you can download the ZIP of this repo and place it in
Edit YourProject.Build.cs and do something similar to this:
```csharp
using System.IO;
using UnrealBuildTool;
public class YourProject : ModuleRules
{
private string PluginsPath
@ -158,4 +162,4 @@ FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
DEALINGS IN THE SOFTWARE.