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Add details of the letter that was added to the event
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@ -160,11 +160,12 @@ void UTypewriterTextWidget::PlayNextLetter()
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OnTypewriterRunNameChanged.Broadcast(this, NewRunName);
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}
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OnPlayLetter();
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OnTypewriterLetterAdded.Broadcast(this, WrappedString.Right(1));
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// TODO: How do we keep indexing of text i18n-friendly?
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if (CurrentLetterIndex < MaxLetterIndex)
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{
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OnPlayLetter();
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OnTypewriterLetterAdded.Broadcast(this);
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++CurrentLetterIndex;
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}
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else
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@ -17,7 +17,7 @@
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DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnTypewriterLineFinished, class UTypewriterTextWidget*, Widget);
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DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnTypewriterLetterAdded, class UTypewriterTextWidget*, Widget);
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DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnTypewriterLetterAdded, class UTypewriterTextWidget*, Widget, const FString&, Char);
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DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnTypewriterRunNameChanged, class UTypewriterTextWidget*, Widget, const FString&, NewRunName);
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/**
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* A text block that exposes more information about text layout for typewriter widget.
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