diff --git a/doc/UEInstall.md b/doc/UEInstall.md index 21c6b4b..5a6d786 100644 --- a/doc/UEInstall.md +++ b/doc/UEInstall.md @@ -8,6 +8,6 @@ you can define the following environment variables instead: * **UEROOT** : Set the root directory of installed versions of Unreal (instead of the default e.g. C:\Program Files\Epic Games). The script will find the correct version in subfolders e.g. UE_4.27, UE_5.0 * **UEINSTALL**: Explicitly set the location of the Unreal build you want to use. - The script will just use this directly and assume it contains e.g. Engine/Build/BatchFiles + The script will just use this directly and assume that the folder it points to on disk contains e.g. Engine/Build/BatchFiles