From f8f519d48f8867f8a97922a9a9fd8ceaeee0d715 Mon Sep 17 00:00:00 2001 From: Steve Streeting Date: Thu, 28 Sep 2023 14:12:28 +0100 Subject: [PATCH] Clarify wording of UEINSTALL meaning --- doc/UEInstall.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/UEInstall.md b/doc/UEInstall.md index 21c6b4b..5a6d786 100644 --- a/doc/UEInstall.md +++ b/doc/UEInstall.md @@ -8,6 +8,6 @@ you can define the following environment variables instead: * **UEROOT** : Set the root directory of installed versions of Unreal (instead of the default e.g. C:\Program Files\Epic Games). The script will find the correct version in subfolders e.g. UE_4.27, UE_5.0 * **UEINSTALL**: Explicitly set the location of the Unreal build you want to use. - The script will just use this directly and assume it contains e.g. Engine/Build/BatchFiles + The script will just use this directly and assume that the folder it points to on disk contains e.g. Engine/Build/BatchFiles