Steve Streeting
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9545382d1b
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Document the auto focus behaviour added to FocusableUserWidget
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2020-11-20 15:00:08 +00:00 |
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Steve Streeting
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a4f6647cf6
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Auto-focus system now not dependent on MenuStack, just FocusableUserWidget
This allows you to have other FocusableUserWidget subclasses (e.g. single dialogs)
automatically figure out focus between each other
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2020-11-19 16:41:04 +00:00 |
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Steve Streeting
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918ccc5cc2
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Make MenuStack::RemoveFromParent automatically close all menus remaining in the stack
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2020-11-19 15:17:12 +00:00 |
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Steve Streeting
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9bcfeba9d7
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Make Back and Instant Close inputs configurable in MenuStack (and removable)
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2020-11-19 15:16:39 +00:00 |
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Steve Streeting
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0baefab436
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Safety checks over PlayerController on shutdown in MenuStack
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2020-11-19 15:05:46 +00:00 |
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Steve Streeting
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793e56051d
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Safety check
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2020-11-19 13:36:02 +00:00 |
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Steve Streeting
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c964c990c0
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Oops forgot new files
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2020-11-19 13:35:53 +00:00 |
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Steve Streeting
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5af66f2243
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Add MenuSystem which is capable of handling to focus between multiple MenuStacks, so that a closed stack can give focus back to the next most important stack automatically
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2020-11-19 13:33:22 +00:00 |
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Steve Streeting
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f75706abc4
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Make MenuStack able to restore input modes, game pause state and mouse pointer on exit
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2020-11-18 15:47:50 +00:00 |
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Steve Streeting
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9e13cc8d53
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Separated the ability of a user widget to intercept all input into its own thing
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2020-11-18 15:12:01 +00:00 |
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Steve Streeting
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983396f86a
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Document option widget
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2020-10-27 14:14:07 +00:00 |
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Steve Streeting
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532ab9bc79
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Expose more function to blueprints
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2020-10-27 14:05:52 +00:00 |
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Steve Streeting
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d0bbcc6c69
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Moved default focus rendering info to focus button page
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2020-10-27 11:49:00 +00:00 |
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Steve Streeting
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e68c680fd9
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Make widget summary more readable
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2020-10-27 11:48:22 +00:00 |
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Steve Streeting
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6f35abb62a
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Add FocusablePanel doc
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2020-10-27 11:47:51 +00:00 |
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Steve Streeting
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4515692e71
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Merge branch 'master' of github.com:sinbad/StevesUEHelpers
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2020-10-27 10:17:56 +00:00 |
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Steve Streeting
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004528223c
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Added FocusableButton docs
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2020-10-27 10:17:52 +00:00 |
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Steve Streeting
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c0650d2c09
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Seems we need to SynchronizeProperties more often to make sure slate widgets get style
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2020-10-26 17:40:49 +00:00 |
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Steve Streeting
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7baf07f29b
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Support setting up Options widget content in design view
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2020-10-26 17:40:49 +00:00 |
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Steve Streeting
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526b2fed1b
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Document how MenuStack is a good place to change input mode, game pause etc
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2020-10-26 15:42:15 +00:00 |
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Steve Streeting
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23585b1ae1
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Fix case on link
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2020-10-26 15:36:56 +00:00 |
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Steve Streeting
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96509250c8
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Document the GameViewportClient customisation
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2020-10-26 15:35:47 +00:00 |
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Steve Streeting
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c107be9d7b
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Add gif for InputImage as example
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2020-10-26 15:11:35 +00:00 |
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Steve Streeting
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52915aa105
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MenuStack can now change the input mode, game pause and mouse visibility on enter & exit if required
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2020-10-26 14:57:33 +00:00 |
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Steve Streeting
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167741cfbb
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Add dedicated UiTheme docs, and document InputImage
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2020-10-26 13:05:41 +00:00 |
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Steve Streeting
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03e6b8f543
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Add link to examples project
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2020-10-23 17:53:08 +01:00 |
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Steve Streeting
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e4d22dc20e
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Example of pushing a menu by class
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2020-10-23 17:46:15 +01:00 |
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Steve Streeting
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eaca0d4a18
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Menus section first draft
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2020-10-23 17:38:23 +01:00 |
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Steve Streeting
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0b26f9b937
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Tweaked images a little and reduced game instance discussion in root
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2020-10-23 13:03:13 +01:00 |
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Steve Streeting
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b56b9e65b8
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Move input and widgets docs to their own pages
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2020-10-23 12:54:17 +01:00 |
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Steve Streeting
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2ddf73b012
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Stubbing out the widget documentation
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2020-10-23 12:32:13 +01:00 |
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Steve Streeting
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0fd38e1869
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Merge branch 'master' of github.com:sinbad/StevesUEHelpers
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2020-10-23 11:57:33 +01:00 |
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Steve Streeting
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78c824754b
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Tweaked install instructions a little
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2020-10-23 11:57:29 +01:00 |
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Steve Streeting
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0f2c000939
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Enabling UMenuBase to set its own input mode, mouse pointer and game paused & to be used outside of UMenuStack
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2020-10-20 15:16:50 +01:00 |
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Steve Streeting
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f6cd57c5ee
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Fix InputImage not adjusting its layout if you switch to an image with a different size
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2020-10-16 15:11:44 +01:00 |
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Steve Streeting
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cbca5e9cc9
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Allow SetFocusProperly to be called by blueprints
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2020-10-09 17:53:37 +01:00 |
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Steve Streeting
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407eedf59c
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Added GH link
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2020-10-05 17:08:41 +01:00 |
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Steve Streeting
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328510e8e0
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Update ReadMe.md
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2020-09-23 12:33:58 +01:00 |
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Steve Streeting
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b7b8fa81ca
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Change log category name for UI messages
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2020-09-17 16:30:38 +01:00 |
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Steve Streeting
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6986921439
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Code moved into separate repo
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2020-09-14 17:00:52 +01:00 |
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