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Added TODO
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@ -153,6 +153,11 @@ void UTypewriterTextWidget::PlayLine(const FText& InLine, float Speed)
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CachedSegmentText.Empty();
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CalculateWrappedString(shortenedString);
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// TODO Jonas: Play remaining line after the shortened string.
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// If this is done purely in the typewriter then advancing the dialog would
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// skip over all but the last part of the text. Alternatively advancing has
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// to get rerouted to trigger a dialogue action only for the last part.
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}
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}
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