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Add gif for InputImage as example
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Resources/UInputImageDemo2.gif
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Resources/UInputImageDemo2.gif
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@ -5,6 +5,11 @@ a keyboard key, mouse button, gamepad stick / button, etc. It can also look
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up the key currently assigned as input for an associated Action or Axis, changing
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dynamically based on what the current input method is (mouse, keyboard, gamepad).
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Here's an example of the icons changing as the player moves a gamepad stick or
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touches keyboard/mouse:
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
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InputImage requires a [UiTheme](UiTheme.md) to operate, which links to the images it needs.
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## Properties
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