diff --git a/Resources/UInputImageDemo2.gif b/Resources/UInputImageDemo2.gif new file mode 100644 index 0000000..e42ef2c Binary files /dev/null and b/Resources/UInputImageDemo2.gif differ diff --git a/doc/InputImage.md b/doc/InputImage.md index 9cd4e59..355ada1 100644 --- a/doc/InputImage.md +++ b/doc/InputImage.md @@ -5,6 +5,11 @@ a keyboard key, mouse button, gamepad stick / button, etc. It can also look up the key currently assigned as input for an associated Action or Axis, changing dynamically based on what the current input method is (mouse, keyboard, gamepad). +Here's an example of the icons changing as the player moves a gamepad stick or +touches keyboard/mouse: + +![Dynamic InputImage](../Resources/UInputImageDemo2.gif) + InputImage requires a [UiTheme](UiTheme.md) to operate, which links to the images it needs. ## Properties