Remove requirement for C++ 20

This commit is contained in:
Steve Streeting 2024-07-22 11:48:27 +01:00
parent 46cd0c93c2
commit 1e5fca94a2
2 changed files with 2 additions and 3 deletions

View File

@ -4,9 +4,8 @@
UStevesSpringArmComponent::UStevesSpringArmComponent()
UStevesSpringArmComponent::UStevesSpringArmComponent(): bEnableSmoothCollisionAvoidance(1)
{
}
FVector UStevesSpringArmComponent::BlendLocations(const FVector& DesiredArmLocation,

View File

@ -13,7 +13,7 @@ class STEVESUEHELPERS_API UStevesSpringArmComponent : public USpringArmComponent
public:
/// Whether to move the camera smoothly to avoid collisions rather than jumping instantly
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=CameraCollision)
uint32 bEnableSmoothCollisionAvoidance : 1 = true;
uint32 bEnableSmoothCollisionAvoidance : 1;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=CameraCollision)
float SmoothCollisionAvoidanceSpeed = 5;