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# About
## Me
I am Chris (although you may know me as my alter-ego, Jeremiah Fieldhaven).
I've been developing software since the 1980s, and at this point it's not
so much something I do as something I am. As my day job has drifted inexorably
along the path to Management, I've found I really need to make time to write
code and build things in my spare time to save my sanity.
I'm currently using Unreal Engine 5 to build a 3D puzzle game called Project
Shinar, a game inspired by an old Amiga game called Tower of Babel with
visuals reminiscent of the neon-glowing polygons of TRON.
I'm generally terrible at keeping websites updated, so we'll see how this goes...
## Contacts
You can find me on [Mastodon](https://mastodon.gamedev.place/@JeremiahFieldhaven)
or I can be emailed at [chris@starforge.co.uk](mailto:chris@starforge.co.uk)
## Why "Jeremiah Fieldhaven"?
Essentially, it started off as a bit of silliness. I had been playing [Sunless Sea](https://www.failbettergames.com/games/sunless-sea)
and there was a place on my map not far from Wolfstack Docks called "Fieldhaven's Rest".
At the same time, I decided I wanted to start over in [Elite Dangerous](https://www.elitedangerous.com/)
with a new commander, so I was looking for a name. I decided it would be Very Silly
to have a spaceship commander with a Victorean-era sounding name flying around in
the 3300s world of Elite, so I set about coming up with a suitably ridiculous name.
With "Fieldhaven" in my head as a surname for this commander, I chose a likely
looking forename from a list of 1800s names. And thus [Jeremiah Fieldhaven](https://www.edsm.net/en/user/profile/id/26401/cmdr/Jeremiah+Fieldhaven)
came into existence. I connected with other Elite Dangerous players on Twitter and
Discord with the same name, and the rest is history really.