From 7cf249f05d387a8b66f802544ba2815fd717e2ea Mon Sep 17 00:00:00 2001 From: Steve Streeting Date: Tue, 12 May 2020 16:05:46 +0100 Subject: [PATCH] Report the engine version on build --- ue4-build.ps1 | 2 ++ 1 file changed, 2 insertions(+) diff --git a/ue4-build.ps1 b/ue4-build.ps1 index c47d2a5..8dd3e57 100644 --- a/ue4-build.ps1 +++ b/ue4-build.ps1 @@ -80,6 +80,8 @@ try { $uproject = Get-Content $uprojfile | ConvertFrom-Json $uversion = $uproject.EngineAssociation + Write-Output "Engine version is $uversion" + # UE4INSTALL env var should point at the root of the *specific version* of # UE4 you want to use. This is mainly for use in source builds, default is # to build it from version number and root of all UE4 binary installs