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Report the environment variables used in rebuild lightmaps help
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@ -34,6 +34,13 @@ function Write-Usage {
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Write-Output " rebuild based on cooked maps in packageconfig.json"
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Write-Output " -dryrun : Don't perform any actual actions, just report on what you would do"
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Write-Output " -help : Print this help"
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Write-Output " "
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Write-Output "Environment Variables:"
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Write-Output " UE4INSTALL : Use a specific UE4 install."
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Write-Output " : Default is to find one based on project version, under UE4ROOT"
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Write-Output " UE4ROOT : Parent folder of all binary UE4 installs (detects version). "
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Write-Output " : Default C:\Program Files\Epic Games"
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Write-Output " "
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}
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if ($src.Length -eq 0) {
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