diff --git a/Resources/menupushbyclass.png b/Resources/menupushbyclass.png new file mode 100644 index 0000000..337b90e Binary files /dev/null and b/Resources/menupushbyclass.png differ diff --git a/doc/Menus.md b/doc/Menus.md index ab28d1a..7073bd8 100644 --- a/doc/Menus.md +++ b/doc/Menus.md @@ -145,6 +145,12 @@ Here's an example of doing that in Blueprints: To progress to a deeper level in the menu, you just push another instance on to the same stack exactly as you did with the first. +You can also push a menu by class instead of manually creating the instance +yourself: + +![Create menu by class](../Resources/menupushbyclass.png) + + The default behaviour is that the existing top of stack is hidden (but not destroyed, so it keeps its state). You can change that by unchecking the "Hide when Superceded" option on a MenuBase level. Then, the