mirror of
https://github.com/sinbad/StevesUEHelpers.git
synced 2025-02-23 17:45:23 +00:00
Note in comments that checkbox navigation has been fixed on UE master but not released yet
This commit is contained in:
parent
e440063d3e
commit
cf69450300
@ -56,8 +56,8 @@ void SFocusableCheckBox::Construct(const FArguments& InArgs)
|
||||
|
||||
FReply SFocusableCheckBox::OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)
|
||||
{
|
||||
// Default behaviour is to return Unhandled for ANY keys apart from Accept, which breaks keyboard nav
|
||||
// I'm sure this is a bug
|
||||
// Default 4.26.1 behaviour is to return Unhandled for ANY keys apart from Accept, which breaks keyboard nav
|
||||
// This is a bug and it's been fixed in the source version but not released yet, so work around it
|
||||
if (FSlateApplication::Get().GetNavigationActionFromKey(InKeyEvent) == EUINavigationAction::Accept)
|
||||
{
|
||||
// for accept, let the immediate superclass do it
|
||||
|
Loading…
x
Reference in New Issue
Block a user