Allow SetFocusProperly to be called by blueprints

This commit is contained in:
Steve Streeting 2020-10-09 17:53:37 +01:00
parent 407eedf59c
commit cbca5e9cc9

View File

@ -14,7 +14,7 @@ class STEVESUEHELPERS_API UFocusableUserWidget : public UUserWidget
public:
/// UWidget::SetFocus is not virtual FFS. This does the same as SetFocus by default but can be overridden,
/// e.g. to delegate focus to specific children
UFUNCTION(BlueprintNativeEvent)
UFUNCTION(BlueprintNativeEvent, BlueprintCallable)
void SetFocusProperly();
};