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Allow SetFocusProperly to be called by blueprints
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@ -14,7 +14,7 @@ class STEVESUEHELPERS_API UFocusableUserWidget : public UUserWidget
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public:
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/// UWidget::SetFocus is not virtual FFS. This does the same as SetFocus by default but can be overridden,
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/// e.g. to delegate focus to specific children
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UFUNCTION(BlueprintNativeEvent)
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UFUNCTION(BlueprintNativeEvent, BlueprintCallable)
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void SetFocusProperly();
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};
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