From c67a0793bb318cd796d9ba1dbbddea4ed16bf6e1 Mon Sep 17 00:00:00 2001 From: Steve Streeting Date: Tue, 14 Sep 2021 12:13:12 +0100 Subject: [PATCH] Make a note of the reason why component isn't editable on level instances --- Source/StevesUEHelpers/Private/StevesEditorVisComponent.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/StevesUEHelpers/Private/StevesEditorVisComponent.cpp b/Source/StevesUEHelpers/Private/StevesEditorVisComponent.cpp index b0e0b29..6c533ef 100644 --- a/Source/StevesUEHelpers/Private/StevesEditorVisComponent.cpp +++ b/Source/StevesUEHelpers/Private/StevesEditorVisComponent.cpp @@ -11,6 +11,7 @@ UStevesEditorVisComponent::UStevesEditorVisComponent(const FObjectInitializer& O PrimaryComponentTick.bCanEverTick = false; SetCastShadow(false); #if WITH_EDITORONLY_DATA + // Note: this makes this component invisible on level instances, not sure why SetIsVisualizationComponent(true); #endif SetHiddenInGame(true);