mirror of
https://github.com/sinbad/StevesUEHelpers.git
synced 2025-02-23 09:35:25 +00:00
Change mouse button behaviour to visibility not enable/disable for consistency
This commit is contained in:
parent
f3f880f562
commit
bd9c429aae
@ -150,7 +150,7 @@ void UOptionWidgetBase::SetFocusProperly_Implementation()
|
||||
if (GamepadVersion && GamepadVersion->IsVisible())
|
||||
GamepadVersion->SetFocus();
|
||||
else if (MouseUpButton && MouseDownButton)
|
||||
MouseUpButton->GetIsEnabled() ? MouseUpButton->SetFocus() : MouseDownButton->SetFocus();
|
||||
MouseUpButton->GetVisibility() == ESlateVisibility::Visible ? MouseUpButton->SetFocus() : MouseDownButton->SetFocus();
|
||||
}
|
||||
|
||||
void UOptionWidgetBase::SetSelectedIndex(int NewIndex)
|
||||
@ -168,9 +168,9 @@ void UOptionWidgetBase::SetSelectedIndex(int NewIndex)
|
||||
const bool CanDecrease = SelectedIndex > 0;
|
||||
const bool CanIncrease = SelectedIndex < Options.Num() - 1;
|
||||
if (MouseDownButton)
|
||||
MouseDownButton->SetIsEnabled(CanDecrease);
|
||||
MouseDownButton->SetVisibility(CanDecrease ? ESlateVisibility::Visible : ESlateVisibility::Hidden);
|
||||
if (MouseUpButton)
|
||||
MouseUpButton->SetIsEnabled(CanIncrease);
|
||||
MouseUpButton->SetVisibility(CanIncrease ? ESlateVisibility::Visible : ESlateVisibility::Hidden);
|
||||
if (GamepadDownImage)
|
||||
GamepadDownImage->SetVisibility(CanDecrease ? ESlateVisibility::Visible : ESlateVisibility::Hidden);
|
||||
if (GamepadUpImage)
|
||||
|
Loading…
x
Reference in New Issue
Block a user