From b7b8fa81ca37c90e976b18fff3f47515afcf8ff0 Mon Sep 17 00:00:00 2001 From: Steve Streeting Date: Thu, 17 Sep 2020 16:30:38 +0100 Subject: [PATCH] Change log category name for UI messages --- .../Private/StevesUI/MenuBase.cpp | 2 +- .../Private/StevesUI/MenuStack.cpp | 2 +- .../Private/StevesUI/OptionWidgetBase.cpp | 18 +++++++++--------- .../Private/StevesUI/StevesUI.cpp | 2 +- .../Private/StevesUI/StevesUI.h | 2 +- 5 files changed, 13 insertions(+), 13 deletions(-) diff --git a/Source/StevesUEHelpers/Private/StevesUI/MenuBase.cpp b/Source/StevesUEHelpers/Private/StevesUI/MenuBase.cpp index 3bea507..d93421b 100644 --- a/Source/StevesUEHelpers/Private/StevesUI/MenuBase.cpp +++ b/Source/StevesUEHelpers/Private/StevesUI/MenuBase.cpp @@ -94,6 +94,6 @@ void UMenuBase::EmbedInParent() ParentStack->MenuContainer->SetContent(this); } else - UE_LOG(LogCustomUI, Error, TEXT("Cannot embed %s in parent, missing container"), *this->GetName()) + UE_LOG(LogStevesUI, Error, TEXT("Cannot embed %s in parent, missing container"), *this->GetName()) } diff --git a/Source/StevesUEHelpers/Private/StevesUI/MenuStack.cpp b/Source/StevesUEHelpers/Private/StevesUI/MenuStack.cpp index 5e0c132..149cb90 100644 --- a/Source/StevesUEHelpers/Private/StevesUI/MenuStack.cpp +++ b/Source/StevesUEHelpers/Private/StevesUI/MenuStack.cpp @@ -123,7 +123,7 @@ void UMenuStack::PopMenuIfTop(UMenuBase* UiMenuBase, bool bWasCancel) } else { - UE_LOG(LogCustomUI, Error, TEXT("Tried to pop menu %s but it wasn't the top level"), *UiMenuBase->GetName()); + UE_LOG(LogStevesUI, Error, TEXT("Tried to pop menu %s but it wasn't the top level"), *UiMenuBase->GetName()); } } diff --git a/Source/StevesUEHelpers/Private/StevesUI/OptionWidgetBase.cpp b/Source/StevesUEHelpers/Private/StevesUI/OptionWidgetBase.cpp index a1263c7..af5152e 100644 --- a/Source/StevesUEHelpers/Private/StevesUI/OptionWidgetBase.cpp +++ b/Source/StevesUEHelpers/Private/StevesUI/OptionWidgetBase.cpp @@ -19,29 +19,29 @@ void UOptionWidgetBase::NativeConstruct() ClearOptions(); } else - UE_LOG(LogCustomUI, Error, TEXT("StevesGameSubsystem is missing!")); + UE_LOG(LogStevesUI, Error, TEXT("StevesGameSubsystem is missing!")); // Check we can bind everything we need, bind click if (!MouseVersion) - UE_LOG(LogCustomUI, Error, TEXT("%s should have a MouseVersion instance."), *this->GetClass()->GetName()); + UE_LOG(LogStevesUI, Error, TEXT("%s should have a MouseVersion instance."), *this->GetClass()->GetName()); if (!GamepadVersion) - UE_LOG(LogCustomUI, Error, TEXT("%s should have a GamepadVersion instance."), *this->GetClass()->GetName()); + UE_LOG(LogStevesUI, Error, TEXT("%s should have a GamepadVersion instance."), *this->GetClass()->GetName()); if (MouseUpButton) MouseUpButton->OnClicked.AddDynamic(this, &UOptionWidgetBase::MouseUpClicked); else - UE_LOG(LogCustomUI, Error, TEXT("%s should have a MouseUpButton instance."), *this->GetClass()->GetName()); + UE_LOG(LogStevesUI, Error, TEXT("%s should have a MouseUpButton instance."), *this->GetClass()->GetName()); if (MouseDownButton) MouseDownButton->OnClicked.AddDynamic(this, &UOptionWidgetBase::MouseDownClicked); else - UE_LOG(LogCustomUI, Error, TEXT("%s should have a MouseDownButton instance."), *this->GetClass()->GetName()); + UE_LOG(LogStevesUI, Error, TEXT("%s should have a MouseDownButton instance."), *this->GetClass()->GetName()); if (!MouseUpImage) - UE_LOG(LogCustomUI, Error, TEXT("%s should have a MouseUpImage instance."), *this->GetClass()->GetName()); + UE_LOG(LogStevesUI, Error, TEXT("%s should have a MouseUpImage instance."), *this->GetClass()->GetName()); if (!MouseDownImage) - UE_LOG(LogCustomUI, Error, TEXT("%s should have a MouseDownImage instance."), *this->GetClass()->GetName()); + UE_LOG(LogStevesUI, Error, TEXT("%s should have a MouseDownImage instance."), *this->GetClass()->GetName()); if (!GamepadUpImage) - UE_LOG(LogCustomUI, Error, TEXT("%s should have a GamepadUpImage instance."), *this->GetClass()->GetName()); + UE_LOG(LogStevesUI, Error, TEXT("%s should have a GamepadUpImage instance."), *this->GetClass()->GetName()); if (!GamepadDownImage) - UE_LOG(LogCustomUI, Error, TEXT("%s should have a GamepadDownImage instance."), *this->GetClass()->GetName()); + UE_LOG(LogStevesUI, Error, TEXT("%s should have a GamepadDownImage instance."), *this->GetClass()->GetName()); } diff --git a/Source/StevesUEHelpers/Private/StevesUI/StevesUI.cpp b/Source/StevesUEHelpers/Private/StevesUI/StevesUI.cpp index 3a8b6f3..28ef663 100644 --- a/Source/StevesUEHelpers/Private/StevesUI/StevesUI.cpp +++ b/Source/StevesUEHelpers/Private/StevesUI/StevesUI.cpp @@ -7,7 +7,7 @@ #include "Components/PanelWidget.h" #include "Components/Widget.h" -DEFINE_LOG_CATEGORY(LogCustomUI); +DEFINE_LOG_CATEGORY(LogStevesUI); UWidget* FindWidgetFromSlate(SWidget* SW, UWidget* Parent) { diff --git a/Source/StevesUEHelpers/Private/StevesUI/StevesUI.h b/Source/StevesUEHelpers/Private/StevesUI/StevesUI.h index ea5c45d..ba917c9 100644 --- a/Source/StevesUEHelpers/Private/StevesUI/StevesUI.h +++ b/Source/StevesUEHelpers/Private/StevesUI/StevesUI.h @@ -5,7 +5,7 @@ class UWidget; class SWidget; -DECLARE_LOG_CATEGORY_EXTERN(LogCustomUI, Warning, Warning) +DECLARE_LOG_CATEGORY_EXTERN(LogStevesUI, Warning, Warning) /**