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UE5 compatibility on DrawWireCapsule
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@ -49,7 +49,11 @@ void FStevesDebugRenderSceneProxy::GetDynamicMeshElements(const TArray<const FSc
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for (const auto& C : CapsulesImproved)
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{
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::DrawWireCapsule(PDI,
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#if ENGINE_MAJOR_VERSION >= 5
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C.Base,
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#else
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C.Location,
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#endif
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C.X,
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C.Y,
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C.Z,
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