Disable visibility in reflection captures etc

This commit is contained in:
Steve Streeting 2021-09-14 11:18:12 +01:00
parent 1a1b66c3e9
commit 94a783e0d4

View File

@ -14,6 +14,9 @@ UStevesEditorVisComponent::UStevesEditorVisComponent(const FObjectInitializer& O
SetIsVisualizationComponent(true);
#endif
SetHiddenInGame(true);
bVisibleInReflectionCaptures = false;
bVisibleInRayTracing = false;
bVisibleInRealTimeSkyCaptures = false;
AlwaysLoadOnClient = false;
bIsEditorOnly = true;