diff --git a/Source/StevesUEHelpers/Private/StevesGameSubsystem.cpp b/Source/StevesUEHelpers/Private/StevesGameSubsystem.cpp index a57c9b0..de6b0a4 100644 --- a/Source/StevesUEHelpers/Private/StevesGameSubsystem.cpp +++ b/Source/StevesUEHelpers/Private/StevesGameSubsystem.cpp @@ -306,7 +306,7 @@ void UStevesGameSubsystem::FInputModeDetector::SetMode(int PlayerIndex, EInputMo LastInputModeByPlayer[PlayerIndex] = NewMode; OnInputModeChanged.ExecuteIfBound(PlayerIndex, NewMode); - UE_LOG(LogTemp, Warning, TEXT("Input mode for player %d changed: %s"), PlayerIndex, *UEnum::GetValueAsString(NewMode)); + //UE_LOG(LogStevesUEHelpers, Display, TEXT("Input mode for player %d changed: %s"), PlayerIndex, *UEnum::GetValueAsString(NewMode)); } }